![]() * add brightness patching to correct RGB output levels on 1CHIP consoles fix SuperCIC pair mode entry for consoles with 32 Mbits) fix an occasional lockup when loading a game that uses OBC-1/SuperFX/SA-1 fix brightness patching for games that use HDMA to set brightness/blanking earlier signal edge detection, improving stability on some consoles * show current effective video mode (50/60Hz) in System Information * add SNES CPU PPU clock phase alignment correction on reset * disable Satellaview emulation when a real Satellaview unit is present toĪvoid conflicts and facilitate Satellaview development * add an option to start out with cheats enabled or disabled * add option to always go back to menu when resetting Running the ROM so firmware is unresponsive to in-game hooks and resettingįor a couple of seconds after the game has started. Note that this feature performs full ROM CRC calculation after loading and Without having to resort to periodic saving. This enables sensible autosaving for games that use part SRAM as work RAM, * add partial SRAM change detection for known games (SuperFX/SA-1) by RedGuy reset S-RTC read state on all load and reset occasions * initial firmware release for sd2snes Mk.III ("sd2snes pro") * fix bug preventing boot on sd2snes Mk.III. Workaround for Super Nt not booting when CIC enters pair mode avoid potential data corruption on MCU writes (e.g. fix S-DD1 writes going to the wrong address on concurrent MCUĪccesses (saving not working in Star Ocean) (fixes MSU1 volume boost on Cx4, OBC1, SuperFX, SA-1, S-DD1) apply volume boost after FPGA reconfiguration correct Cx4 core speed from 96MHz to 80MHz fix S-DD1 address mirroring -> Star Ocean works fix wrong data ROM size on uPD96050 core -> F1 ROC II track is shown Fix game video mode setting in SuperCIC pair mode ![]() Present in the Pro firmware but didn't seem to have much of an effect Severe glitches on SA-1 and SuperFX on Mk.II units The bug was also Fix swapped logic terms in SA-1 and SuperFX RAM write cycles. This will need further examination for a proper fix. Revert S-DD1 bitfile to earlier build which happens to less expose a They should be quite easy to find on the nets. Rename it as ‘bsxbios.bin’ and put it in the sd2snes directory.įor DSPx / ST0010 support you need the DSP ROM dumps: The headerless BS-X BIOS is required for running BS games. Do not put any ROMs there as they will not show up :) The ‘sd2snes’ directory is considered a system folder and ignored by the file browser. You may not delete any other files from the sd2snes directory. sd2snes will update its firmware from the card and boot.Īfter updating you may delete the ‘firmware.img’ file. Insert the card into your sd2snes and turn on the SNES. Make sure the directory structure from the zip file is preserved, so you end up with a ‘sd2snes’ directory in the root of your SD card. Download the zip file and extract to your SD card.
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